Roblox Aimbot and ESP Script
This is a good aimbot script I released a quite while ago, click ctrl to aim, q to toggle torso/head, alt to toggle esp, and if you know how to script then change the settings if you want
it works good in sk8r bytecode conversion.
PLAYER = game.Players.LocalPlayer
MOUSE = PLAYER:GetMouse()
CC = game.Workspace.CurrentCamera
ENABLED = false
ESP_ENABLED = false
_G.FREE_FOR_ALL = true
_G.BIND = 50
_G.ESP_BIND = 52
_G.CHANGE_AIM = 'q'
_G.AIM_AT = 'Head'
wait(1)
function GetNearestPlayerToMouse()
local PLAYERS = {}
local PLAYER_HOLD = {}
local DISTANCES = {}
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= PLAYER then
table.insert(PLAYERS, v)
end
end
for i, v in pairs(PLAYERS) do
if _G.FREE_FOR_ALL == false then
if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS - AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
elseif _G.FREE_FOR_ALL == true then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS - AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
end
if unpack(DISTANCES) == nil then
return false
end
local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
if L_DISTANCE > 20 then
return false
end
for i, v in pairs(PLAYER_HOLD) do
if v.diff == L_DISTANCE then
return v.plr
end
end
return false
end
GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
GUI_MAIN.Name = 'AIMBOT'
GUI_TARGET.Size = UDim2.new(0,200,0,30)
GUI_TARGET.BackgroundTransparency = 0.5
GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
GUI_TARGET.BorderSizePixel = 0
GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
GUI_TARGET.Text = 'AIMBOT : OFF'
GUI_TARGET.TextColor3 = Color3.new(1,1,1)
GUI_TARGET.TextStrokeTransparency = 1
GUI_TARGET.TextWrapped = true
GUI_TARGET.FontSize = 'Size24'
GUI_TARGET.Font = 'SourceSansBold'
GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
GUI_AIM_AT.BackgroundTransparency = 0.5
GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
GUI_AIM_AT.BorderSizePixel = 0
GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
GUI_AIM_AT.Text = 'AIMING : HEAD'
GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
GUI_AIM_AT.TextStrokeTransparency = 1
GUI_AIM_AT.TextWrapped = true
GUI_AIM_AT.FontSize = 'Size18'
GUI_AIM_AT.Font = 'SourceSansBold'
local TRACK = false
function CREATE(BASE, TEAM)
local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
local ESP_DOT = Instance.new('Frame', ESP_MAIN)
local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
ESP_MAIN.Name = 'ESP'
ESP_MAIN.Adornee = BASE
ESP_MAIN.AlwaysOnTop = true
ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
ESP_DOT.Name = 'DOT'
ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
ESP_DOT.BackgroundTransparency = 0.3
ESP_DOT.BorderSizePixel = 0
ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
ESP_DOT.Visible = true
ESP_DOT.ZIndex = 10
ESP_NAME.Name = 'NAME'
ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
ESP_NAME.BackgroundTransparency = 1
ESP_NAME.BorderSizePixel = 0
ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
ESP_NAME.Visible = true
ESP_NAME.ZIndex = 10
ESP_NAME.Font = 'ArialBold'
ESP_NAME.FontSize = 'Size14'
ESP_NAME.Text = BASE.Parent.Name:upper()
ESP_NAME.TextColor = BrickColor.new('Bright red')
end
function CLEAR()
for _,v in pairs(PLAYER.PlayerGui:children()) do
if v.Name == 'ESP' and v:IsA('BillboardGui') then
v:Destroy()
end
end
end
function FIND()
CLEAR()
TRACK = true
spawn(function()
while wait() do
if TRACK then
CLEAR()
for i,v in pairs(game.Players:GetChildren()) do
if v.Character and v.Character:FindFirstChild('Head') then
if _G.FREE_FOR_ALL == false then
if v.TeamColor ~= PLAYER.TeamColor then
if v.Character:FindFirstChild('Head') then
CREATE(v.Character.Head, true)
end
end
else
if v.Character:FindFirstChild('Head') then
CREATE(v.Character.Head, true)
end
end
end
end
end
end
wait(1)
end)
end
MOUSE.KeyDown:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = true
end
end)
MOUSE.KeyUp:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = false
end
end)
MOUSE.KeyDown:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.ESP_BIND then
if ESP_ENABLED == false then
FIND()
ESP_ENABLED = true
print('ESP : ON')
elseif ESP_ENABLED == true then
wait()
CLEAR()
TRACK = false
ESP_ENABLED = true
print('ESP : OFF')
end
end
end)
MOUSE.KeyDown:connect(function(KEY)
if KEY == _G.CHANGE_AIM then
if _G.AIM_AT == 'Head' then
_G.AIM_AT = 'Torso'
GUI_AIM_AT.Text = 'AIMING : TORSO'
elseif _G.AIM_AT == 'Torso' then
_G.AIM_AT = 'Head'
GUI_AIM_AT.Text = 'AIMING : HEAD'
end
end
end)
game:GetService('RunService').RenderStepped:connect(function()
if ENABLED then
local TARGET = GetNearestPlayerToMouse()
if (TARGET ~= false) then
local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
if AIM then
CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
end
GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
else
GUI_TARGET.Text = 'AIMBOT : OFF'
end
end
end)
repeat
wait()
if ESP_ENABLED == true then
FIND()
end
until ESP_ENABLED == false
wait()
This works in all games!
I tested it using sk8r bytecode and it works well in arsenal!
ReplyDeletedoesn't work
Deleteit works absolutely epic
Deletewhere do i put the script
Deletehow to turn on aimbot it doesnt kinda work?
Deletehow to change settings ?
ReplyDeletelook at the settings below this script
ReplyDelete_G.FREE_FOR_ALL = true
_G.BIND = 50 -- LEFT CTRL
_G.ESP_BIND = 52 -- LEFT ALT
_G.CHANGE_AIM = 'q'
thx
Deleteso good
ReplyDeletehow do you actually plz tell me~
Deletehow do you get it turned on?
ReplyDeletehow to enable aimbot from off to on?
ReplyDeletehow do I USE IT
ReplyDeleteTested it in madcity and its amazin bro. Thanks alot for this exploit you are amazing!
ReplyDeleteHow do you turn it on?
ReplyDeletebro how do u turn it on
ReplyDeleteH
ReplyDeleteKo
How do you turn it on?
ReplyDeleteHow to turn the esp!?
ReplyDeletepress alt
Deletehow turn on
ReplyDeletehow to use
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ReplyDeletesk8r doesn't work need to be update pls fix this as soon as possible thank you !
ReplyDelete(sk8r is the best exploits i seen in my life for real and i don't wan't to use another pls fix it !)
All an all idm crack for pc is a handy application which can be used for editing your photos easily.
ReplyDelete